File Info | Description |
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File Size: | 4.3 kB |
File Modification Date/Time: | 2020:03:04 10:33:34+00:00 |
✻ Portions of file data provided by Exiftool (Phil Harvey) distributed under the Perl Artistic License.
Last Updated: 11/25/2023[Time to Read: ~3-5 minutes]
c_sslaccel.PNF uses the PNF file extension, which is more specifically known as a Precompiled INF file. It is classified as a Executable Application (Precompiled INF) file, created for Microsoft Age of Empires 1 by Ensemble Studios.
The first version of c_sslaccel.PNF for Avast Antivirus 19.8.2393 was seen on 09/30/2019 in Windows 10. The newest file release date for Microsoft Age of Empires 1 was 10/02/1997 [version 1].
This article discusses complete file details, PNF file troubleshooting instructions for problems with c_sslaccel.PNF, and a comprehensive set of free downloads for every file version that has been catalogued by our team.
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General Information ✻ | |
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File Name: | c_sslaccel.PNF |
File Extension: | PNF file extension |
File Type: | Executable Application |
Description: | Precompiled INF |
User Popularity Rating: |
Developer and Software Information | |
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Software Program: | Microsoft Age of Empires 1 |
Developer: | Ensemble Studios |
Software: | Microsoft Age of Empires |
Software Version: | 1 |
File Details | |
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File Size (Bytes): | 4436 |
Oldest File Date: | 09/30/2019 |
Latest File Date: | 03/04/2020 |
Runtime errors are Microsoft Age of Empires errors that occur during "runtime". Runtime is pretty self-explanatory; it means that these PNF errors are triggered when c_sslaccel.PNF is attempted to be loaded either when Microsoft Age of Empires is starting up, or in some cases already running. Runtime errors are the most common form of PNF error you will encounter using Microsoft Age of Empires.
In most cases, c_sslaccel.PNF runtime errors occurring while the program is running will result in the program terminating abnormally. Most of these c_sslaccel.PNF error messages mean that Microsoft Age of Empires was either unable to locate this file on startup, or the file is corrupt, resulting in a prematurely-aborted startup process. Generally, Microsoft Age of Empires will be unable to start without resolving these errors.
Some of the most common c_sslaccel.PNF errors include:
The program can’t start because c_sslaccel.PNF is missing from your computer. Try reinstalling the program to fix this problem.
Thus, it's critical to make sure your anti-virus is kept up-to-date and scanning regularly.
Finding the source of the c_sslaccel.PNF error is key to properly resolving these errors. Although most of these PNF errors affecting c_sslaccel.PNF will happen during startup, occasionally you will encounter a runtime error while using Microsoft Age of Empires 1. This can occur due to poor programming on behalf of Ensemble Studios, conflicts with other software or 3rd-party plug-ins, or caused by damaged and outdated hardware. Also, these types of c_sslaccel.PNF errors can occur if it has been accidentally moved, deleted, or corrupted by a malware infection. Thus, it's critical to make sure your anti-virus is kept up-to-date and scanning regularly.
If you're encountering one of the error messages above, follow these troubleshooting steps to resolve your c_sslaccel.PNF issue. These troubleshooting steps are listed in the recommended order of execution.
To begin System Restore (Windows XP, Vista, 7, 8, and 10):
If the Step 1 fails to resolve the c_sslaccel.PNF error, please proceed to the Step 2 below.
You can uninstall Microsoft Age of Empires software by following these instructions (Windows XP, Vista, 7, 8, and 10):
After the software has been fully uninstalled, restart your PC and reinstall Microsoft Age of Empires software.
If this Step 2 fails as well, please proceed to the Step 3 below.
Microsoft Age of Empires 1
Ensemble Studios
When the first two steps haven't solved your issue, it might be a good idea to run Windows Update. Many c_sslaccel.PNF error messages that are encountered can be contributed to an outdated Windows Operating System. To run Windows Update, please follow these easy steps:
If Windows Update failed to resolve the c_sslaccel.PNF error message, please proceed to next step. Please note that this final step is recommended for advanced PC users only.
If none of the previous three troubleshooting steps have resolved your issue, you can try a more aggressive approach (Note: Not recommended for amateur PC users) by downloading and replacing your appropriate c_sslaccel.PNF file version. We maintain a comprehensive database of 100% malware-free c_sslaccel.PNF files for every applicable version of Microsoft Age of Empires. Please follow the steps below to download and properly replace you file:
If this final step has failed and you're still encountering the error, you're only remaining option is to do a clean installation of Windows 10.
GEEK TIP : We must emphasize that reinstalling Windows will be a very time-consuming and advanced task to resolve c_sslaccel.PNF problems. To avoid data loss, you must be sure that you have backed-up all of your important documents, pictures, software installers, and other personal data before beginning the process. If you are not currently backing up your data, you need to do so immediately.
CAUTION : We strongly advise against downloading and copying c_sslaccel.PNF to your appropriate Windows system directory. Ensemble Studios typically does not release Microsoft Age of Empires PNF files for download because they are bundled together inside of a software installer. The installer's task is to ensure that all correct verifications have been made before installing and placing c_sslaccel.PNF and all other PNF files for Microsoft Age of Empires. An incorrectly installed PNF file may create system instability and could cause your program or operating system to stop functioning altogether. Proceed with caution.
File Name | Description | Software Program (Version) | File Size (bytes) | File Location |
---|---|---|---|---|
ws3cap.PNF | Precompiled INF | Microsoft Age of Empires 1 | 7452 | C:\Windows\System32\LogFiles\WMI\RtBackup\ |
c_camera.PNF | Precompiled INF | Microsoft Age of Empires 1 | 8948 | C:\Windows\Temp\E16B745F-4738-4422-92E0-FB8B663... |
c_barcodescanner.PNF | Precompiled INF | Microsoft Age of Empires 1 | 3972 | C:\Windows\Temp\A59B58A3-66BA-419B-9E68-95AEC65... |
c_magneticstripereader... | Precompiled INF | Microsoft Age of Empires 1 | 3948 | C:\Windows\Temp\5C25C47F-4975-4C3A-93CF-FF7D4E1... |
c_diskdrive.PNF | Precompiled INF | Microsoft Age of Empires 1 | 6228 | C:\Windows\System32\LogFiles\WMI\RtBackup\ |
File Name | Description | Software Program (Version) | File Size (bytes) | File Location |
---|---|---|---|---|
Sessions.back.xml | Extensible Markup Language | Age of Empires III (not specified | 5796926 | C:\Windows\servicing\Sessions\ |
setupact.log | Log | Age of Empires III (not specified | 24317 | C:\Windows\System32\Sysprep\Panther\ |
machine.PNF | Precompiled INF | Microsoft Age of Empires 1 | 152316 | C:\Windows\inf\ |
WmiApRpl.h | C/C++/Objective-C Header | Microsoft Age of Empires 1 | 3444 | C:\Windows\System32\wbem\Performance\ |
digitalmediadevice.PNF | Precompiled INF | Microsoft Age of Empires 1 | 7652 | C:\Windows\inf\ |
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